17	00	None
17	01	Can't be Countered
17	02	Can't be Interrupted
17	03	Can't be either of the above
17	04	Can't Miss
17	06	Can't be Interrupted & Can't Miss
17	08	Double your SPD this turn
17	10	Increase your evasion while countering this turn
17	20	Delays user's turn to the end, possibly powers up?
17	40	Your DEF is halved this turn
18	00	None
18	01	Deal 1.5 damage back when countering
18	02	Heal strong digimon/ damage weak/neutral digimon
18	04	Miss if counter not triggered
18	10	Increase your AP by 5 per use
18	20	1.5 damage on counter
18	40	1.5 when poisoned
18	80	1.5 vs guarding digimon
19	00	None
19	01	1.5 vs counter
19	02	V-Wing Blade does this, effect unknown but probably in line with the above
19	04	1.5 when interrupted
19	08	Steal HP
19	10	Use enemy MP when countering
19	20	Steal MP from defeated digimon (or just target?)
19	40	Steal MP of attacking digimon
20	00	None
21	00	None
21	01	Deals damage?
21	02	Deals damage equal to 50% of target's current HP
21	04	Heal target to full HP?
21	08	Deals damage only if it's a killing blow (unclear if tech AP is ignored here)
21	21	Lower MP (& deal damage)
21	41	Lower more MP (& deal damage)
21	80	Accept only dead target?
22	00	None
22	02	Pass on your status to target
22	04	Reduce ATK of target
22	08	Increase ATK of target
22	10	Reduce DEF of target
22	20	Increase DEF of target
22	40	Reduce SPD of target
22	80	Increase SPD of target
23	00	None
23	02	Increase Evasion?
23	04	Remove parameter changes on targets (friendly- or debuffs specifically?)
23	08	Remove parameter changes on targets (enemy- or buffs specifically?)
23	0C	Remove all parameter changes for sure
23	10	Lower ATK+DEF of Vaccine Digimon
23	20	Lower ATK+DEF of Virus Digimon
23	40	Lower ATK+DEF of Data Digimon
24	00	None
25	00	None
25	01	25% Poison
25	02	50% Poison
25	03	75% Poison (?)
25	04	Poison w/ Counter
25	10	25% Stun
25	11	25% Poison & 25% Stun
25	12	50% Poison & 25% Stun
25	13	75% Poison(?) & 25% Stun
25	14	Poison w/ Counter & 25% Stun
25	20	50% Stun
25	30	75% Stun(?)
25	40	Stun w/ Counter
26	00	None
26	01	25% Confuse
26	02	50% Confuse
26	03	75% Confuse(?)
26	04	Confuse w/ Counter
26	10	Motivation Down
26	12	Motivation Down & 50% Confuse
26	13	Motivation Down & 75%(?) Confuse
26	14	Motivation Down & Confuse w/ Counter
26	80	Target's body becomes poisonous
27	00	None
27	01	Add Poison effect to target’s attack
27	02	Add Fire specialty to target’s attack
27	04	Add Water specialty to target’s attack
27	08	Add Stun effect to target’s attack
27	10	Add Confusion effect to target’s attack
27	20	Add Nature specialty to target’s attack
27	40	Add Machine specialty to target’s attack
27	80	Add Darkness specialty to target’s attack
28	00	None
28	02	Can’t be targeted this turn
28	0F	???
29	00	None
29	01	Cure Poison
29	02	Cure Stun
29	04	Cure Confusion
29	07	Cure Poison, Confusion & Stun
29	08	??? (used by Interferon)
30	00	None
31	00	None
31	02	Revive and full heal digimon
31	08	Can’t Recover HP
31	10	Can’t Recover Status
31	20	Prevent counters this turn
31	40	Take no damage this turn
31	80	Delete target's turn
32	00	None
32	02	Lower target’s atk by 66%
32	44	Lower target’s atk by 33%
32	08	Disable attack
32	10	Unknown, Venom Infusion uses this but it isn't the intended effect
32	20	Target attacks last this turn